Rise of the Ronin: It Will be Different from Previous Team Ninja Games in one Important Way

Team Ninja’s gameplay will include character creation, co-operative gameplay and a choice of difficulty levels.

 

Team Ninja and PlayStation have been close lately, as they were responsible for two Nioh games that were later ported to PC, and it’s likely that the Japanese studio will do the same for Rise of the Ronin. The game has a Q&A section on the PlayStation Store, where we learned that there will be a PvE multiplayer mode, so you can team up with up to three other players to take on some of the more muscular opponents. This is a change from Nioh or Wo Long: Fallen Dynasty. Previously, up to three players could fight, and the latter had the PvP (player versus player) invasions seen in the Souls games, while the first Nioh offered an arena for PvP.

“In Rise of the Ronin, players can join up to three others to experience the game’s main story missions in online co-op. Note that a PlayStation Plus membership is required to play online, and there is no PVP combat. You can fully customize your character’s appearance, including elements such as face and body shape, hair, voice and more. Rise of the Ronin features three difficulty modes: Easy, Normal, and Hard (referred to in-game as Dawn, Dusk, and Twilight), which can be changed at any time. Selecting the Dawn difficulty unlocks additional settings, including the option to increase health recovery from medicine and reduce ki loss from attacks,” the PlayStation Store page reads.

Team Ninja has previously stated that Rise of the Ronin will be a mix of their previous action games, so there won’t just be melee combat (there are also firearms), making it even easier for fans of the studio to get into the Japanese story, which won’t be long in coming, as it’s set to launch on PlayStation 5 on March 22.

Knowing the studio, you can be prepared to play through even the hardest levels to win the platinum trophy…

Source: WCCFTech, Sony

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