Kingdom Come: Deliverance 2 Already has Great Animations [VIDEO]

Daniel Vávra’s (Hidden & Dangerous, Mafia: The City of Lost Heaven, Mafia II, Kingdom Come: Deliverance) next game will support upscaling technologies on the PC.


Warhorse Studios’ game even made an appearance on Czech state television! The tweet embedded below shows footage from ČT1, which is no coincidence: it’s a Czech team, and they’re so proud of it that they showed Kingdom Come: Deliverance 2 on public television. The cities of the game (probably the main location, Kuttenberg), the NPCs are also shown in the 20-second footage, and it’s clear to see that the NPCs have excellent animation, so the sequel will be far superior to the first part in this respect as well.



In another video, Vávra confirmed that he doesn’t play both sides, so Kingdom Come: Deliverance 2 will support both Nvidia DLSS and AMD FSR. For the former, it’s not clear yet if it will support Frame Generation technology, which improves frame rate, or just upscaling. He also showed off his new machine, which has an AMD Ryzen 9 7950X3D and an Nvidia GeForce RTX 4080 Super, so there’s some pretty powerful hardware in the setup that’s already running his game at 4K resolution at 60 FPS on very high settings. It gets 40 FPS when using epic settings (best graphics). That’s not bad, because the optimization hasn’t really started yet, so the game will run very well later on! You’ll see after development is finished.



Five hours of cutscenes, a longer story, a world twice the size, and even the Hungarian king will play a role in Henry’s story, which will be based on revenge. Early firearms and a bow and arrow duo will also be part of the combat in Kingdom Come: Deliverance 2, which will be released later this year for PlayStation 5, Xbox consoles, and PC (with a Nintendo Switch 2 port possible later).

Source: WCCFTech

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