He’s done something like this before with the studio he runs, but he doesn’t want to make a sequel to it, so presumably it would be a new IP that Hidetaka Miyazaki would make.
Recently, Miyazaki has been giving interviews to all the relevant foreign press about his first and only Elden Ring add-on, Shadow of the Erdtree. He also sat down for a chat with Rolling Stone, where he revealed that he would also be making a traditional JRPG. This was the case with Enchanted Arms, which FromSoftware released for the Xbox 360 in Japan in January 2006, and then Ubisoft released it for the rest of the world in late August/early September. The PlayStation 3 got it in Japan in January 2007, followed by the rest of the world in late March/early April. But he doesn’t want to continue it because he doesn’t want to continue a franchise that someone else created. The only exception is Armored Core…
“I think a lot of these games are so intertwined with the directors who almost invented that style of game. I don’t think there’s a scenario where I would make a King’s Field myself. The same goes for Otogi and Enchanted Arms. I worked on Armored Core 4 and Armored Core: For Answer. It allowed me to put my own spin on Armored Core VI: Fires of Rubicon,” Miyazaki said.
It’s interesting to think about how he might make a JRPG with his team. Maybe it would be a mix of turn-based gameplay and real-time dodging and parrying. Something like that has been done before, like Clair Obscur: Expedition 33 has something similar. But Miyazaki doesn’t seem to be a developer incapable of his own interpretation, so we can only speculate on how he could do something worthwhile in the JRPG genre.
Enchanted Arms has nothing to do with him, as it was directed by Masako Miyazaki and produced by Masanori Takeuchi. And it would be understandable if he didn’t want to use someone else’s work.
Source: WCCFTech, Rolling Stone
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