Dead Rising Deluxe Remaster is Coming – Now We Know When it will Arrive!

In addition to the release date of Dead Rising Deluxe Remaster, it was also revealed that it will run in 4K at 60fps, in the RE Engine.

 

 

After unexpectedly revealing the game last week, Capcom has shared more details about Dead Rising Deluxe Remaster. Among other things, he confirmed that the game will be released on September 18, 2024.

Developer Rysosuke Murai said that “it wouldn’t be an exaggeration to call this game a remake” and noted that the new edition will run at 4K 60fps on the RE Engine.

It will include quality improvements, such as the ability to move while aiming and the behaviour of NPCs.

Capcom has also “fine-tuned the interface” and incorporated an automatic save function. The story will be localized into nine languages. In addition to the standard edition, the publisher also plans a digital deluxe edition. This will include additional skins and mall background music. The physical release is scheduled for November 2024.

 

Dead Rising is back

 

Although a new Dead Rising game hadn’t been developed in years, a return to the franchise seemed possible. In early February, Capcom published a “Super Elections” survey on its website. In it, he asked gamers if they wanted sequels or spin-offs for dormant franchises like Dead Rising, Okami, and Dino Crisis.

Dead Rising was initially released in 2006 and quickly became one of the more desirable games available exclusively on Xbox 360.

The franchise launched a new hit streak for Capcom in the late 2000s and 2010s, which included three sequels.

Before Dead Rising Deluxe Remaster was announced, the last entry in the franchise was Dead Rising 4. The latter was released on Xbox One and PC in 2016 before a PS4 port called Frank’s Big Package was released a year later. Dead Rising 4 received a mixed reception. It reportedly underperformed in terms of sales.

Dead Rising 4’s poor sales performance led to the cancellation of a new Dead Rising game. In addition, the parent company closed Capcom’s Vancouver (formerly Blue Castle Games) studio. In 2010, the latter started working with the prequel to Dead Rising 2, Case Zero.

Source: Eurogamer

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