We learned more about the recently announced 3D Double Dragon, which Arc System Works will not be developing in-house after all.
We wrote about Double Dragon yesterday, noting that it debuted in arcades in 1987, so the franchise has been running for nearly four decades and has been through several developers. The latest installment (which looks like a cross between King Of Fighters and Street Fighter 6) is being developed by Yuke’s. The work of the team that developed the previous WWE episodes will be published by Arc System Works (ArcSys).
As the publisher wrote in Famitsu, it will be a 3D episode that will feature some old villains against the Lee brothers, but as we’ve come to expect, expect side-scrolling fights in the gameplay. We’ll get the same simple and intuitive gameplay as before, but the controls and difficulty have been updated for the modern era. The experience will be overseen by ArcSys, and given their experience with fighting games (they’re behind the Guilty Gear IP, for example), that’s not a bad idea, and new players should be able to get up to speed quickly. It’s good because there will be multiple difficulty levels (they won’t have just one), so we can make things a little easier.
You have to adapt and vary during fights, so you can’t just play through it with one move (so just pressing a button won’t get you a good result). You need to learn your opponent’s attack patterns to find the most effective timing. Weapons will be scattered around the maps for you to pick up, but there will also be different environmental elements in the regions that you can use.
Double Dragon Revive is scheduled to release sometime in 2025 for PlayStation 5, Xbox Series, PC (Steam), PlayStation 4, and Xbox One. The Nintendo Switch was left out, so either Yuke’s will miss out en bloc on the big N’s hardware, or the yet-to-be-announced Nintendo Switch successor platform will get it.
Source: Gematsu
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