The ill-fated co-op slasher, Dungeons & Dragons: Dark Alliance, will disappear in February, though single-player mode remains accessible. Few will mourn this troubled hack-and-slasher.
The news is surprising mainly because the game lasted this long: Tuque Games’ co-op hack-and-slasher, Dungeons & Dragons: Dark Alliance, will shut down its servers and be removed from sale on February 24, 2025. The game will remain playable in single-player mode for current owners, but the removal of online features marks a virtual death knell for a title largely built around co-op dungeon crawling.
In a statement on the Dungeons & Dragons: Dark Alliance Steam store page (via Polygon), the developers wrote:
“We will be shutting down the Dark Alliance servers on 2/24/2025 and it will no longer be available to purchase starting that day. The base game and all DLC are still available to play in offline single-player by anyone who currently owns it.”
From the early trailers, marred by awkward music choices, Dark Alliance seemed to struggle with an identity crisis. Borrowing its name from the beloved Baldur’s Gate spin-offs of the early 2000s, the game bore little resemblance to them. Instead of the top-down, Diablo-like gameplay that the D&D setting begs for, Dark Alliance offered a third-person co-op action experience set in Icewind Dale, featuring iconic characters like the Drow anti-hero Drizzt Do’Urden.
While visually appealing with its fantasy landscapes, the game came off as a more action-focused, story-light version of Dragon Age: The Veilguard—minus the romanceable companions and polished combat. Launching with connectivity issues and bugs, the game struggled to find its footing despite developer efforts to patch and expand it.
Source: PC Gamer