Sony is not shying away from bringing back its older franchises that have not been used recently, but we can’t quite believe it.
PlayStation co-CEO Hermen Hulst told Famitsu that they want to offer a wider range of experiences from both internal first-party studios and external developers. So the plan isn’t just to have the PlayStation Studios teams pull their older IPs (although that could be a logical step), but to broaden the range both internally and externally.
“The various IPs we own are an important asset for PlayStation, and as part of our efforts to strengthen our portfolio, we are constantly looking for opportunities to leverage past IPs as well as develop new franchises. Our goal is to publish games from the world’s best developers, both inside and outside PlayStation, and we have had many successes working closely with external development studios,” said Hulst.
Hulst also acknowledged the achievements of Team Asobi’s Astro Bot. The title won Game of the Year at The Game Awards. According to Hulst, the game sold 1.5 million copies in its first nine weeks of release, with 40% of those coming from players who were either buying a PlayStation game for the first time or for the first time in two years, allowing Astro Bot to activate “dormant” players.
“We are thrilled that the game has been so well received by the community, with a Metacritic score of 94 and a wide range of players really enjoying the game. It has also contributed significantly to the expansion of the community, with a higher percentage of younger players and families buying the game compared to other titles,” Hulst added.
Yes, but now Sony wants blockbuster success. They’re not going to get that with these old franchises. Maybe with less spending they could make a lot of IP that is not being used today maybe successful today.
Source: VGC
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