Sony has announced its quarterly financial results, revealing how PlayStation 5 hardware and software sales have performed.
As of June 30, Sony had shipped 80.3 million PlayStation 5 consoles to retailers. In the previous quarter (between April and the end of June), Sony shipped 2.5 million units, which is a very minimal increase compared to last year’s figure—just 0.1 million more, as between April and June 2024, 2.4 million PS5 units were shipped. There’s no breakdown showing how much of the 2.5 million consisted of PlayStation 5 Pro units, but there’s no such detail for the Nintendo Switch’s base, Lite, or OLED models either.
During the three-month period, 65.9 million PlayStation 5 and PlayStation 4 games were sold. (Sony has not reported PS4 hardware sales figures for a long time.) This marks a significant increase of 12.3 million, as last year’s figure was only 53.6 million. First-party titles accounted for 6.9 million sales, up from 6 million last year (an increase of 0.9 million). The share of the PlayStation Store continues to grow: last year, digital games made up 80% of sales; this year, it’s already 83%. Disc-based games are increasingly losing ground, which also suppresses the trade in used games—something most console manufacturers and game publishers are aiming for anyway.
Sony hasn’t revealed the number of PlayStation Plus subscribers for a long time, so there’s no information available on that front. Instead, the company reports the number of monthly active PlayStation Network users (which is naturally higher, as a subscription isn’t needed to access the service). As of June 30, this number stood at 123 million, up by 7 million from a year earlier (in 2024, it was 116 million).
So, Sony needs to step up its game, because these results are not particularly strong. The company needs compelling exclusive titles, or the Nintendo Switch 2 will draw all the attention away.




Leave a Reply