Xbox Memory Issues Don’t Scare Final Fantasy Developers from Finishing the Trilogy

Xbox’s memory limitations are proving tricky, but Final Fantasy’s developers aren’t backing down. Naoki Hamaguchi confirms that neither the time spent on ports nor Square Enix’s multiplatform strategy is slowing down their plans.

 

Square Enix continues to push forward with its Final Fantasy VII Remake trilogy, although recent technical hurdles have prompted the company to speak more openly about them. Project director Naoki Hamaguchi stressed that the company’s multiplatform focus won’t slow down Part 3’s development, while acknowledging that one Xbox console’s memory handling has been a recurring headache — not just for his team, but for other major studios as well.

Speaking to Easy Allies at the Tokyo Game Show 2025, Hamaguchi said he’s pleased with the current progress on both Part 3 and the various platform ports. However, when asked about Xbox — particularly regarding the 2020 remake and Final Fantasy XVI — he didn’t shy away from pointing out technical issues: “Like many other publishers, we also encountered some memory management issues compared to other platforms.”

Final Fantasy VII Rebirth still has no confirmed release date for Xbox Series X or Nintendo Switch 2. Christian Buhl, CTO of Electronic Arts, also recently highlighted the Xbox Series S’s limitations when developing Battlefield 6, noting that it has “less memory than even a mid-range PC.” Coupled with recent Game Pass price hikes, this creates a somewhat inconsistent image for the brand.

 

Square Enix’s multiplatform vision remains unchanged

 

Despite these challenges, Hamaguchi emphasized that Square Enix’s cross-platform approach does not hinder development. Although there’s still no release date for Rebirth on Xbox or Switch 2, the fact that Final Fantasy VII Remake is breaking console boundaries is a positive sign for the future of Part 2’s launch. “We have designated teams working on each platform, so our focus does not affect development at all,” Hamaguchi explained, adding that the main team believes development is progressing “perfectly.”

Finally, when comparing the Nintendo Switch 2 and Steam Deck, Hamaguchi described them as “really comparable to PS5 and Xbox.” This shows that Square Enix is not just committed to home consoles but also plans to expand into the handheld gaming space.

Source: 3djuegos

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