Battlefield 6: Will There Be Naval Battles? What’s the Secret to Its Strong Performance?

DICE and Electronic Arts’ latest shooter is just days away from launch, and it’s shaping up to be one of the biggest releases of the fall.

 

The time has come for Battlefield Studios and Electronic Arts to discuss the future of Battlefield 6. In the latest blog post on the game’s official website, the studio shared data from Battlefield Labs testing and outlined the updates and changes players who participated in the testing and summer beta can expect when the game launches this Friday.

“There’s a lot more to come beyond our Seasons, as our team continues to analyze Battlefield Labs data, listen to player feedback, and develop new ideas for the future — including an exciting new take on Battle Royale. Requests for naval warfare and the return of a fan-favorite small helicopter haven’t gone unnoticed either. We appreciate all of your suggestions and want you to know that we’re listening.”

The recently revealed roadmap for Season 1 doesn’t include the introduction of naval combat or the return of the Little Bird helicopter. However, this doesn’t mean those features won’t arrive in Season 2 or Season 3. According to Battlefield Studios, these features remain part of the long-term plan for the series.

 

A return to classic Battlefield roots

 

The latest issue of PC Gamer features exclusive interviews with developers from Criterion and DICE. Many still remember the franchise’s golden age — titles like Bad Company 2, Battlefield 3, and Battlefield 4. DICE is well aware of this and has frequently referenced these high points in past interviews. “When we decided to create something set in the near future, we looked back at other Battlefields from the same era. We knew Battlefield 3 and 4 were fan favorites, so we focused on the elements that worked best, and we hope this approach resonates with players in Battlefield 6,” said Nika Bender, lead producer.

Battlefield is often associated with chaotic, intense firefights where structures crumble and debris flies in every direction — a kind of controlled sensory overload. Despite the series’ other issues over the years, destructibility has always remained one of its strongest features. Battlefield 6 is expected to excel in this area once again, as it already performs flawlessly. This prompted PC Gamer to ask Christian Buhl, the game’s technical director, about the “secret ingredient.”

“Maybe the only magic trick is that we’re no longer developing for PlayStation 4 or Xbox One. By raising the baseline memory and CPU speeds, we’ve improved overall performance. We’re not trying to run the game on a PlayStation 4 anymore. Beyond that, it’s just a lot of work — testing, optimization, and iteration. Of course, we’re using the Frostbite engine, which was built specifically for Battlefield and for destruction. These elements are core parts of the engine. When I say we tested and fixed issues, sometimes it was the Battlefield team itself doing the fixing. There’s no magic bullet here — just extensive testing, iteration, and hard work,” said Buhl.

Battlefield 6 has already demonstrated impressive performance during its beta, though some argue that focusing on smaller maps helped. Buhl admitted this was intentional: the team wanted to focus on refining gunfights, which is easier on smaller maps. He acknowledged that this made them technically simpler but assured that the “big” maps will also be ready and stable at launch.

Battlefield 6 launches on October 10 for PlayStation 5, Xbox Series, and PC.

Source: WCCFTech, Electronic Arts, PC Gamer

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