Just days before the launch of Crimson Desert, Pearl Abyss‘s highly anticipated open-world game, many players have raised an eyebrow at the apparent smokescreen surrounding the console versions, with the exception of the PS5 Pro, the most advanced console currently on the market.
This situation has led several users to doubt the project’s final performance on the standard versions of PlayStation 5 and Xbox Series X|S. However, Will Powers, the game’s marketing director, has stepped forward claiming not to understand where the problem lies, as he says they have been completely transparent about the project.
The complaints of some users center on the fact that, until now, most of the promotional material and first impressions have been based on pre-recorded videos by the South Korean team or on PC and PS5 Pro versions. In fact, to this day Digital Foundry appears to be the only outlet with access to a console version, specifically for the PS5 Pro, which has made many players raise their eyebrows even further.
Players Are Urging Others Not to Pre-Order Crimson Desert on Consoles
However, Powers has once again defended the Pearl Abyss team on X (formerly Twitter), assuring everyone that they have released video material for both PC and consoles, not just for PS5 Pro. Furthermore, the executive noted that last week data regarding the game’s performance and quality on PS5, Xbox Series X, and Series S were shared via an infographic without in-game images, but with all the necessary details to dispel doubts before launch.
Among the already confirmed official specifications, Pearl Abyss indicates that Crimson Desert will offer multiple graphical modes on consoles, with performance and quality options that adapt to each platform. Players will have access to Performance, Quality, and Balanced modes on PS5 and Xbox Series X, with resolutions ranging from 1080p at 60 FPS to FSR upscaled 4K at 30 FPS. As for the smaller console of the generation, Series S, it will only have Performance mode at 720p and Quality mode at 1080p.
Even so, players don’t seem entirely convinced by the South Korean studio’s transparency just three days before its launch. However, many others have come to the defense of Powers and Pearl Abyss, saying they don’t understand the controversy: “Don’t pre-order and problem solved,” wrote one user on X. With the launch scheduled for March 19, fans’ hope is that the console versions will maintain a level of quality and performance befitting one of the most anticipated games of 2026. With an open world of 82 square kilometers and a proprietary graphics engine, the Blackspace Engine, this could be a project that achieves a notable balance in its console versions.
Source: 3djuegos



