Resident Evil Requiem Has Pushed Capcom Into Its Most Profitable Year Ever

Resident Evil Requiem has helped Capcom close a historic financial year, with the Japanese publisher selling 59.07 million games and the Resident Evil franchise passing 200 million total units sold. The surprising part is not only how strong the year was, but how much higher Capcom wants to climb next.

 

Capcom has been delivering strong financial news for more than a decade, but its latest fiscal year stands out even by the company’s recent standards. The publisher recorded its highest consolidated sales and operating profit ever, closing its ninth consecutive record-breaking year. One of the main drivers was Resident Evil Requiem, which launched in February 2026 and sold 6.91 million copies in just over a month.

 

The Brutal Sales Power of Resident Evil

 

Resident Evil Requiem has become the fastest-selling title in the history of the series, producing a launch strong enough to make even Capcom’s previous hits look more restrained by comparison. The game has not yet caught the franchise’s all-time bestsellers, but its early trajectory already suggests it could reshape the internal ranking over time. Capcom has also updated the historical sales figures for the series: Resident Evil has now passed 200 million units sold, becoming the first Capcom franchise to reach that milestone.

The full-year figures are just as revealing. Capcom sold 59.07 million games during the fiscal year, compared with 51.87 million the previous year, representing roughly 15 percent growth. The most striking detail is that 83.7 percent of those sales came from previously released titles, showing just how powerful the publisher’s catalog business has become. Operating profit reached around 75.2 billion yen, or roughly €445 million, and Capcom is already targeting more than €490 million in operating profit for the next fiscal year.

The company is not planning to slow down. For fiscal year 2027, Capcom expects to sell 65 million games, which would represent another increase of around 10 percent. That forecast includes Pragmata, which has already sold 2 million copies in its first few weeks, as well as the highly anticipated Onimusha: Way of the Sword, scheduled for 2026. Mega Man: Dual Override is currently slated for 2027, while Capcom is also expanding on the audiovisual side: the second season of the Devil May Cry anime has already premiered, and the Street Fighter movie is planned for theatrical release in October 2026.

Capcom’s current position is especially strong because it is not relying on a single hit. Resident Evil remains a dominant force, while Monster Hunter, Street Fighter, Devil May Cry, and the company’s older catalog continue to generate serious revenue. At this point, the question is not whether Capcom can break records, but how long it can maintain this pace without overworking its biggest franchises.

Source: 3DJuegos, Capcom

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