Capcom has responded to feedback on the demo, which will benefit both professional and casual players.
After a 20-year hiatus, Onimusha: Way of the Sword aims to give the Capcom series the best possible comeback, but many were disappointed by the incredibly low difficulty level of the playable demo released last month. Although producer Akihito Kadowaki confirmed that the final game would be more challenging, he did not provide details on how the difficulty level would be adjusted. However, it appears that players will have greater control over the game’s difficulty through detailed settings.
Since low difficulty is a problem affecting the genre as a whole, we’re pleased that Onimusha: Way of the Sword will offer customization options to adjust the difficulty. Hopefully, there will also be a setting that adjusts enemy aggressiveness, as opponents who relentlessly attack Musashi are the best way to enjoy the Issen mechanic upon which this new installment in the series is built. There’s another motivation behind this approach to difficulty in Onimusha: Way of the Sword, though: to allow as many players as possible to enjoy and complete the game.
“We built this game with the intention of creating a new swordplay experience — the pinnacle of swordplay action games. Simply releasing the game and ensuring that it appeals to experienced players is not enough. We want it to be accessible to as many people as possible. For people who aren’t familiar with action games, we want them to feel like they can jump in, explore, and enjoy this game. That’s why we created modular difficulty settings — you can adjust the story and action settings on a granular scale. We hope to get as many people as possible to enjoy the action and see the game through to the end. There are a lot of people who pick up these kinds of games but can’t see them through to the end because they’re too difficult,” Kadowaki told Game Informer.
For a series that has been on hiatus for decades, Onimusha: Way of the Sword needs to reach as many players as possible when it releases on September 4 for the PlayStation 5, Xbox Series, Nintendo Switch 2, and PC. Hopefully, the game will sell well enough to join Capcom’s flagship series, including Monster Hunter, Resident Evil, Devil May Cry, and Street Fighter.
Source: WCCFTech, Game Informer




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