That’s right: in some places, the percentage of physical sales was HIGHER than that of sales made through the PlayStation Store!
Since Sony announced the end of the era of physical games and faced criticism, more and more information has come to light supporting this decision. Many have spoken out in support of Sony’s decision, from executives to analysts to companies. Is this a coincidence? It seems a bit strange, especially since some of their reasons are questionable. No one is suggesting that Capcom is lying when it claims that 90% of its sales are digital. At the same time, however, one of its latest hits, Resident Evil Requiem, shows that there is still high demand for physical games.
In the US, just 22% of Resident Evil Requiem’s sales were physical (to end of June), but it was over 55% physial in France, 51% in Japan, 43% in Australia and 40% in UK. This is according to Ampere. Not all markets are built the same when it comes to the digital transition
— Christopher Dring (@Chris_Dring) August 12, 2026
Christopher Dring of The Game Business shared sales data for Resident Evil Requiem on Twitter, revealing that 22% of copies sold in the United States were physical formats. Digital games appear to be more popular in North America, as the figures differ significantly in other parts of the world. In the United Kingdom, 40% of sales of Resident Evil Requiem were physical, while in Australia that figure was 43%. Gamers in Japan continue to prefer disc-based games: 51% of copies sold there were physical copies. However, France takes the top spot, with 55% of sales being physical copies.
It’s also worth noting that physical copies of the game sold out almost immediately. This was not simply due to the limited number of copies available, but also to extremely high demand. Since Resident Evil Requiem sold more than 8 million copies, a conservative estimate based on sales data from individual markets suggests that approximately 3 million of these were physical copies. As Dring points out, even if physical copies accounted for just 10% of the game’s total sales, they would still be worth billions of dollars. Sony and those who support its decision seem willing to forgo this revenue because they believe digital sales will compensate for it.
Resident Evil Requiem may not be representative of sales for all games, but the much-discussed dominance of digital sales may not be as strong as it seems. Physical game sales can vary by country, a fact that Sony seems to be ignoring.
Source: MP1st



