In an interview given to GamesIndustry.biz, Moore explained that a healthy fight between the console companies eventually helps the big publishers like Electronic Arts.
“Consumers love it as well, and it’s good for the industry,” Moore said. “You need powerful companies like Sony and Microsoft to be battling out with each other because it drives investment in their platforms. It drives competition. You want to see Nintendo come back with the Wii U. All in all, it becomes healthy for gamers, for the environment. When you have a runaway winner, that actually has a reverse effect.”
He said that his developers have to do their part too, by making games to fuel demand. “Although we managed to get five games out, it was a pretty stark lineup I think on both boxes at first,” he added. “It feels like there’s a lot of content at the end of this year, and by the way, with everything we’ve now seen for 2015–ourselves included–it feels like it’s going to be a huge year.”
Still EA hasn’t been as supportive of Nintendo and Sony‘s handheld devices lately, and Moore says that’s a product of how it plans its releases. Resources are allocated years in advance, so some decisions have already been made about the long-term health of those devices.
“We were supportive of both of those platforms,” he said. “But then you’ve got finite resources and you’ve got teams that say, ‘We really think that two or three years from now, these are the platforms that people are going to be consuming games on.’ And you look at the quality of what you can do on phones and tablets… Sometimes strategy is not about what you do but what you don’t do, and you have to make some hard calls when you’ve got only so many people. To my point, we’ve got to be planning for FY 17 and 18. Do you think the Vita and 3DS are going to be around in some shape or fashion by then on a scale level?”