The Witcher 3 1.10 patch – Huge, but fixes a lot

The Witcher 3: Wild Hunt‘s recent patch is 1,10. It is very respectable of CD Projekt RED to constantly improve and update the game even almost six months after the initial launch. This time, here’s a quite sizable update on both consoles and PC. On PlayStation 4, the patch is no less than 17.255 gigabytes. Add the fact that Hearts of Stone drops by on Tuesday and you immediately have a sizable game on your hard drive… but what exactly is getting improved, fixed in the 1.10 patch, you might ask.

There are over 600 improvements, and if we started to list all of them, you’d probably still read it tomorrow night, so we shouldn’t start listing all of them. There is a 328-list in the PDF below (via Kotaku), but you can see that it pretty much fixes on every single front from the music to the graphics through performance and gameplay. Music now plays where there was silence before, the stamina regeneration was fixed in the gameplay, the inventory’s weight count is now fixed, and even the Gwent minigame got difficulty settings – it does show how popular this game has become, and it also shows how CDPR even focuses on the smallest details like this!

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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