We’re talking about a developer team who we barely even heard of until the middle of July when their Ghostbusters game released. After this event, we won’t even hear from them anymore…
According to Kotaku, FireForge Games filed for Chapter 7 bankruptcy just three days after the game (which was in development for only eight months) launched. They have roughly 12 million dollars of debt, and they were trying to liquidate their assets throughout July.
FireForge was founded by an ex-Blizzard employee called Tim Campbell in 2011 in Irvine, California. They had two MOBA-styled projects in development. One of them was codenamed Zeus, with Razer being the publisher on paper, and the other one was Atlas, financed by Chinese giant Tencent, who also have a 37% ownership in FireForge.
That’s not all: there’s also a lawsuit going on against them. Singapore-based Min Productions, owned by Razer CEO Min-Ling Tian, states that FireForge didn’t deliver with Zeus, and they think that the devs poured the money into Atlas instead. However, FireForge says that they only began to work on Atlas after Razer stopped sending money. The lawsuit is on hold while the bankruptcy proceedings are happening.
There’s more: Richard Land sued FireForge last year. Land, who is a lawyer himself, claims that FireForge would have licensed 38 Studios’ proprietary social media platform Helios for 3.7 million dollars, but instead, they reneged and proceeded to hire 38 Studios employees.
This story is pure insanity, and it’s far from being over yet.
You can read our review about Ghostbusters game.
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