We won’t reach the stratosphere soon.
Kazutoki Kono, the franchise director of Ace Combat, has announced that Ace Combat 7: Skies Unknown, which uses Unreal Engine 4 and has been revealed at the 2015 PlayStation Experience, will not be out in 2017, as Project ACES (or Bandai Namco, to be exact) needs more time. Quoting the statement: „We take our art very seriously, and that means we have instead chosen to devote additional time and effort to perfect and optimize this newest chapter of the Ace Combat saga. The combination of the Unreal 4 Engine and the power of current generation consoles and PC hardware have opened the “skies of opportunity” to us to develop the best Ace Combat experience to-date. At no other time in ACE COMBAT’s 20+ year, history has gaming technology allowed us to deliver the minute details of flight combat – such as cloud cover and air currents – or give players a new way to experience dogfights and attack sorties through hardware such as the new PlayStation VR.”
There will also be a new, non-VR demo available at E3 for Ace Combat 7, which is going to be available on PlayStation 4, Xbox One, and PC.
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