Codemasters: No To VR, Yes To Switch?

F1 2017 launched yesterday (and we will be publishing our review in the next few days), but it’s available on the usual suspects of PlayStation 4, Xbox One, and PC. There’s no VR-support despite DiRT Rally previously getting it.

The F1 game’s creative director, Lee Mather explained the situation to GamesIndustry: „Virtual reality is a little trickier for us because we’re pushing the boundaries when it comes to our physics. We have a lot of elements on screen with the OSD, so that’s a lot of information the player would have to process in VR. The changes to move the game onto VR would be fairly significant, and we wouldn’t want to do it if it meant compromising any area of the game.

It probably wouldn’t be suitable to have the same game we have running on Xbox One and PS4, but there’s certainly the possibility we’ll look at doing something on Switch. We’ll see what happens in future. It’s certainly getting the market share to make it a valid place to be.”

So both VR and Switch are under consideration, which means if there’s money on the market, Codemasters will jump on the train to port them to these platforms.

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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