So The Witcher got its 3.6 update. Let’s see the patch notes: added touch control support, added more text languages (in selected regions), added more graphical options, added multiple performance optimizations, fixed various visual and functional bugs, various gameplay and crash fixes… and we saved the best for last: added save file integration with GOG, Steam and versions of the game for Switch from different regions. You read that right: the game now has cross-play on the Nintendo Switch! However, „mod-related bugs and blockers might get transferred from a modded PC game save file. If the save file name has been changed on PC, the Switch’s Cloud Save feature won’t be able to recognize it.” More voice-over languages will follow later. Still, there’s also a comparison video to show what seem to be the best options. Also, yeah, graphical options on a console: it’s been a trend on PlayStation 4 Pro and Xbox One X, but not on the Nintendo Switch!
The PlayStation 4 and the Xbox One owners could say a word or two now and for a good reason. The cross-save function is not available for Sony’s and Microsoft’s console, and CD Projekt RED’s representative told USGamer that the cross-play option was designed together with Saber Interactive (which pulled off the impossible with the port) and that there are no plans to push it to the other consoles.
One more thing: Saber Interactive was acquired by Embracer Group. This company was known as THQ Nordic AB until September, but they changed their name, as it was confusing: one of their publishing subdivisions has the same name (THQ Nordic GmbH). The quickly growing Swedish company announced that for 150 million USD, Saber Interactive will be their fifth operating group.
No wonder Embracer embraced them.
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