The battle royale game will also see increased performance on Xbox Series X.
Sony Interactive Entertainment Santa Monica, who is currently working on God of War: Ragnarok, announced that God of War, which a PlayStation 4 exclusive that launched on April 20, 2018, will run at sixty frames per second on PlayStation 5. They also confirmed that the PlayStation 4 save file can be transferred to the PlayStation 5, which is a trend (a game not outright designed for PlayStation 5 can use the save file from the current-gen console). The save transfer also applies to God of War III: Remastered!
And about PlayerUnknown’s Battlegrounds, PUBG Corporation announced that the next-gen consoles will run the battle royale game with backwards compatibility, and the cross-platform multiplayer will also be present. Let’s see the improvements for the consoles: „PlayStation 5: PlayStation 5 will leverage the PlayStation 4 Pro build. By selecting the “Framerate Priority” option*, the game will run up to 60 frames per second. Xbox Series: The Xbox Series X will leverage the Xbox One X game build. The game will run at 60 frames per second by selecting the “Framerate Priority” option*. The Xbox Series S will leverage the Xbox One S game build, which runs at 30 frames per second. We are working to provide an option to raise the framerate cap on Xbox One S and Xbox Series S consoles in the future.
*The “Framerate Priority” option releases on live servers for Xbox One X and PlayStation 4 Pro with the October 9.1 Update. After rigorous testing, we’re pleased to say that the game performance is extremely smooth and stable, with faster loading and little to no frame drops thanks to the power of next-gen,” the devs wrote. So no 60 FPS on Xbox Series S, huh?
Fair enough.
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