Microsoft‘s console, Xbox Series X is way behind the PlayStation 5 in one of the aspects, which is quite unusual, mainly how the Redmond-based company has marketed the Xbox Series X as the strongest (currently available) console on the market.
If you have a TV or a display capable of 4K resolution, a PlayStation 5’s user interface (or UI for short) runs on that resolution natively. You can say that it’s natural to expect it from the new generation of the consoles, as their respective operating systems do not require as much CPU and GPU as any game available for them.
However, the Xbox Series X runs the user interface on a smaller resolution! Is it just a fraction smaller than 4K? No. Is it 1440p? No! It’s running on 1080p! The more robust Xbox Series model has an excuse for it, though: Phil Spencer and the team unified the Xbox One, the Xbox Series S and the Xbox Series X to have all three run the same UI design, which explains how the stronger console is somewhat botched down here.
If you have a 4K display and noticed that the text and the menus don’t look crispy, you now know why. The issue is not in your machine! Microsoft announced a new Xbox Series X firmware update, available for the Xbox Insider Alpha Skip-Ahead ring members: “With today’s update, Alpha Skip-Ahead Insiders on Xbox Series X consoles connected to a 4K display can begin flighting an increased resolution UI. This change means Home, Guide, and other areas of the UI will be displayed in a higher native resolution for increased sharpness and text readability.”
Notice how Microsoft doesn’t say native 4K! It looks like the Xbox user interface isn’t as effective as it could be, leading to using a dynamic resolution… The update should be available to everyone in the autumn.
Source: WCCFTech
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