ZRT Face Trainer is a programme capable of generating facial expressions in real-time in Unreal Engine 5
Graphics. One of the most essential elements for video game consumers. Protagonists of endless discussions and unique moments. And not just because of textures or definition, but because of the importance of good use of lighting, with or without ray tracing, or other influential decisions, such as the art direction itself.
But if anything is more surprising than anything else, it’s when graphics engines come dangerously close to photorealism, and that’s something that seems to be happening with Unreal Engine 5. Epic’s engine is relatively new, and companies are still investigating how to get the most out of it. Some titles have already gone for it, but the company Ziva Dynamic wants to take it a step further.
It has announced the release of a beta version of ZRT Face Trainer, a program capable of generating genuinely amazing real-time facial expressions. In the video at the bottom of the news, we can see a technical demonstration of the software in Unreal Engine 5, with a very high level of detail and photorealism.
Ziva has commented that the programme can also be used with other graphics engines, so the use of Epic’s engine is not essential for testing this technology. The demo video is captured at 4K and 60 frames per second, and ZRT Face Trainer is based on a library of more than 15TB of 4D scan data, as well as more than 72,000 face shapes.