343 Industries is also asking for time to catch up.
Halo Infinite got off to a good start, pulling the rug out from under Battlefield 2042 by launching a free-to-play multiplayer segment ahead of the campaign. However, one of Microsoft’s most important 2021 titles hasn’t been going as well as expected, with Master Chief’s latest adventure not being sufficiently fleshed out in terms of content and the developers not giving much in the way of details.
The second season doesn’t start until May (so 343 Industries will keep the first one going for six months), and other promised features are still to come, alongside the cooperative campaign. It’s no wonder that gamers are starting to take up the scythes because Microsoft is not doing much to win fans over, but the opposite. Brian Jarrard, Halo’s community director, has tried to calm the mood on Reddit, but without much success.
“There are indeed a lot of challenges and constraints. We’re certainly not happy to be unable to meet player and community expectations. It’s a difficult situation that will take the team time to work through. The focus is on S2, and we’ll have more to share on that in the coming weeks. Meanwhile, a lot of production planning, costing, hiring, etc., are all happening, which doesn’t lend to detailed regular updates. We understand the community is simply out of patience and, frankly, I think, understandably tired of words. We just need some time for the team to get the details sorted, and then we can certainly share as much as we can,” Jarrard wrote.
We’d like to quietly add that this is one of Microsoft’s most important franchises. 343 Industries employs more than 400 people. Are they seriously saying they don’t have the resources to deal with the issue? Microsoft should solve the problem urgently because it seriously damages Halo Infinite‘s future.