We’ve been waiting for The Lord of the Rings: Gollum for some time now, but it seems Smeagol isn’t ready to take control of his destiny…
The Lord of the Rings: Gollum, Daedalic’s stealth platformer centred on the most controversial character in the series, has been delayed by “a few months”. Initially scheduled for release on September 1, the delay was announced today by Daedalic, but the studio did not provide a new release date.
“Over the last few years, our team has been working hard to bring you a remarkable story in a breathtaking world, filled with magic and wonder,” reads a statement posted on the game’s official Twitter account.
“That said, in order to deliver the best possible experience, we have decided to push the release of The Lord of the Rings Gollum by a few months.” The statement added that a new release date would be announced “in the near future.”
In a separate press release, Daedalic and NACON clarified that the game was delayed “for polishing.” While we can’t be sure, this is probably a response to the mixed reception the game received in previews when it was first properly shown a few months ago. Neither gamers nor press members have been overwhelmingly enthusiastic about what they’ve seen, so The Lord of the Rings: Gollum might benefit from this delay.
Let’s just add that The Lord of the Rings: Gollum is a serious endeavour.
While Gollum is undoubtedly one of the most interesting supporting characters in both the movies and the books, this is more due to his inner conflict than his outer abilities. To build an entire game around him would therefore be challenging, to say the least. But perhaps those few extra months will bring stealth in line with platform gaming and result in an experience that surprises us all – just as the title character used to surprise his unsuspecting victims…
An important message. pic.twitter.com/s2UvhPfILF
— The Lord of the Rings: Gollum (@GollumGame) July 25, 2022
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