The game will likely not be called that (Odyssey is the codename), but it might not be as big as a microtransaction-filled mess as Diablo Immortal became.
The new information popped up on Reddit. The game, known within the company as Odyssey, has players survive and build their way through a fairytale world. Later, they can open shops to sell potions to other players. It will be a new IP, so we shouldn’t think of it as one of the Starcraft, Warcraft, Diablo, or Overwatch, and we shouldn’t immediately think it will be an MMO. Instead, we should think of a style similar to ARK: Survival Evolved. A first-person angle with bows and arrows…?
The project has alchemy-based machines, so it could almost have a steampunk feel to Odyssey if it weren’t in a fairytale setting. It will also have elements similar to Fallout 76. Whatever we craft can be sold to other players in the game’s world. There’s something to it, as the topic was brought up by Jez Corden, writing for Windows Central, during the Xbox Two podcast, and Jason Schreier, writing for Bloomberg, confirmed that Blizzard’s game is indeed going by that codename.
But for now, that’s all we know about Odyssey. We might have to wait up to a year for an official announcement, so there’s not much point in speculating about the name of the game, and that’s not even mentioning that we have no idea about the release date (it could still be as much as two years away), nor about the target platforms (but we can probably think of a PlayStation 5, Xbox Series, PC trio, because Blizzard is no longer PC-centric, as the company’s president has stressed).
Who knows, maybe Microsoft will stop development if the Activision Blizzard acquisition comes to fruition. Still, it does sound somewhat Xbox-ish to describe Odyssey, so perhaps the concept won’t end up in the bin (where a mobile World of Warcraft did land, we’ve written about that).
Source: WCCFTech
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