The Battle System of Final Fantasy 16 Gives Off a “Devilish” Atmosphere! – Very Similar to Another Game!

A recent video unveils the striking resemblance between Final Fantasy 16’s action-packed combat system and that of Capcom’s Devil May Cry 5. Fans who have been following the project’s development won’t be too surprised by this similarity.


An upcoming video demonstrates the close resemblance between the combat system of the highly anticipated Final Fantasy 16 and Capcom’s successful action title, Devil May Cry 5. The similarities between the combat systems of Final Fantasy 16 and Devil May Cry 5 are not surprising for fans who have been tracking the project’s development. Alongside veteran Square Enix staff members, the developers introduced the combat director of Final Fantasy 16, former Capcom employee Ryota Suzuki. Suzuki’s past works include action-packed titles such as Marvel vs. Capcom 2, Devil May Cry 4, Dragon’s Dogma, and Devil May Cry 5, to name a few.

Fans have previously gained insight into the combat system of Final Fantasy 16 through various previews of the game, sometimes featuring battles against giant Eikons with explosive set pieces or highlighting specific story beats. Square Enix recently released a short clip showing Clive in battle against a regular enemy and demonstrating how he works in tandem with his wolf companion

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