Marvel’s Spider-Man 2 is almost twice the size of its predecessor. And the third part is also set to double…
Insomniac has proven to be a technical wizard when it comes to achieving current-gen feats that few other developers have pulled off. So when they showed off a surprising amount of Marvel’s Spider-Man 2 during Thursday’s State of Play, it wasn’t at all alarming that the sequel looked so amazing. Graphically, it’s right where current-gen quality arguably should be. What’s even more impressive is the almost instant load time of Marvel’s Spider-Man 2 on PS5. As well as the way Insomniac has taken advantage of this to navigate the larger open world smoothly.
Marvel’s Spider-Man 2 may not have needed to open up previously inaccessible parts of the New York City map to players, but it does allow for all the new tricks both Spider-Men have in their navigational arsenals.
That alone should be exciting. After all, it can make urban chases that much more exciting and immersive, which is undeniably tempting given how much fun it was to chase Rino through the city streets in Marvel’s Spider-Man: Miles Morales. Even in a third game, Insomniac shouldn’t feel the need to rudely change the setting, where starting from scratch would be pointless.
The open world of Marvel’s Spider-Man 2 has almost doubled in size
The open world of Marvel’s Spider-Man 2 has recently received an informative preview. Insomniac revealed how much bigger the map will be in the game. It’s “almost double” the size of the original game, and you have to understand how saturated with content and activities these new areas are to determine how impactful they are in an exploration sense.
Marvel’s Spider-Man 2’s web-crossing and fast travel already make exploration feel immersive and seamless.
It’s hard to predict what Insomniac could do to make the world more dynamic or meaningful. But the easy answer lies in how much of New York City is not yet available to players.
Further branching out into New York City seems a natural fit for Marvel’s Spider-Man 3
The new districts and landmarks in New York City in Marvel’s Spider-Man 2 are organic. These are locations that are inhabited this time around by the two Spider-Man protagonists. Nine months after the events of Marvel’s Spider-Man: Miles Morales, for example, Peter is staying at his late aunt’s house in Queens. Miles attends Brooklyn Visions Academy, while Coney Island is an important area as a fun hangout for Peter, Miles, Mary Jane and Harry.
Even if there is currently little reason for the story of Peter and Miles to push the boundaries of New York’s island boroughs, Insomniac always can simply say that an NPC or curiosity lives in a place where players have never been.
This would be the easiest way for Insomniac to expand the open world. And without giving up what it’s now built on the foundation of Marvel’s Spider-Man, which is how fast it would be to traverse such a large map anyway. It is possible that locations outside of New York City could be chosen. But Marvel’s Spider-Man 3 would probably need an incredible reason to get players away from the immersive concrete jungle.