The modern version of Grasshopper Manufacture’s game will have two things that weren’t in the base game (released in 2011 for PlayStation 3 and Xbox 360), so the remaster could be interesting for that reason.
Shadows of the Damned was originally published by Electronic Arts and had a number of gaming industry heavyweights working on it. One of the game’s producers was Shinji Mikami (who was responsible for Resident Evil, and then The Evil Within after Shadows of the Damned), one of the writers was Goichi Suda (aka Suda51, who made No More Heroes popular), and the composer was Akira Yamaoka, who created legendary works in Silent Hill. But there was no PC port of the game, and Electronic Arts didn’t care about the IP, so it’s no wonder that the Andrew Wilson-led publisher is no longer putting its name on the remaster.
At PAX East, Suda51 chatted with Hardcore Gamer about Shadows of the Damned: Hella Remastered, as Grasshopper Manufacture was showing off the game, which has changed a lot since Electronic Arts asked for some tweaks. The gameplay still holds up today, according to Suda, because not much was changed in the remaster. But two things have been added. First, there’s New Game+, which allows you to restart the game on a harder difficulty level with what you already had, and second, Garcia, our protagonist, can wear several new costumes.
Suda51 would be happy to make a sequel (that’s why they’re doing a remaster: they’re measuring the interest in the IP, and if it sells “stupidly well” they’ll start on Shadows of the Damned 2, because they’ll have an “excuse” to do so), because Grasshopper Manufacture has regained the rights to the game, so they don’t have to ask Electronic Arts to do it.
Shadows of the Damned: Hella Remastered is coming to PlayStation 5, Xbox One, PC, PlayStation 4, Xbox One and Nintendo Switch later this year.
Source: GameRant, Hardcore Gamer
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