Milestone has confirmed Screamer launches on March 26, 2026, and it is arriving in Standard and Digital Deluxe editions. The hook is not subtle: this is arcade racing built for drivers who treat every straight like a duel, with tech that turns speed into a weapon. If you want neon-soaked, 90s-anime-flavored chaos where cars do more than pass, this is the date to circle.
Screamer will launch for PlayStation 5, Xbox Series, and PC via Steam and Epic Games Store on March 26, 2026, Milestone announced.
The game will be available in two editions, and both lean hard into customization, with the Deluxe option also offering early access.
The Standard Edition ($59.99, £59.99, €69.99) includes a copy of the game. Pre-orders add the Chromed Style Pack, featuring 15 chromed liveries for the tournament competitors’ vehicles.
The Digital Deluxe Edition ($69.99, £69.99, €79.99) includes the game, plus a Digital Deluxe Upgrade with unique customizations for the Screamers’ vehicles, the Chromed Style Pack, and the Iridescent Style Pack with iridescent liveries for the Screamers’ rides. Digital Deluxe buyers also get three-day early access starting March 23, 2026.
Milestone frames Screamer around one central idea: everyone has a reason to race, and nobody is backing down. Longing, ambition, vengeance, it all funnels into the Screamer tournament, where fearless drivers line up side by side and push past every limit to chase what they believe in.
Five teams enter the spotlight, each with its own motivation, and the roster pulls from wildly different backgrounds: soldiers, scientists, criminals, superstars, and ruthless magnates. Their paths converge on the same brutal focal point, a merciless competition led by a mysterious master, positioned as the key to every participant’s personal goals.
Driver choice is meant to matter. Each character pilots a vehicle built to mirror their style, with bespoke design touches and a unique ability that gives them an edge when the showdown turns ugly.
Visually, Screamer aims for a futuristic universe packed with 90s-anime energy: neon-lit streets, high adrenaline, and tracks designed to keep the pressure on. This is arcade racing, but the game’s pitch is clear, it is also built to feel lethal.
The big gameplay twist is the ECHO, a piece of mysterious tech that changes the rules. With ECHO in play, cars do not just race, they fight. Players are expected to juggle Boost, Strike, and Shield to stay ahead, chaining speed bursts with well-timed hits to knock rivals off the track. When Overdrive kicks in, Milestone describes it as full-throttle chaos: no mercy, no brakes, and no room for anyone in your path. Master ECHO, and you earn the title of Screamer.
Modes are designed to push different skills, not just raw pace. Team Races make crossing the finish line as important as taking down opponents, while other modes focus on staying in Overdrive for as long as possible. The game also supports online play and split-screen, with the message staying consistent: you have to prove you can win under any rules the tournament throws at you.
Source: Gematsu




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