In the latest installment of its franchise, which is returning after a long hiatus, Capcom will adopt a design that is not entirely linear.
With Onimusha: Way of the Sword, Capcom is reviving a series that has been absent for far too long. Although the demo has already won over most fans, despite its low difficulty level, which will be addressed in the full game through difficulty sliders, as we have already written about, PCGamer’s exclusive preview revealed something new: Capcom plans to exceed expectations by introducing more open-ended scenarios alongside the linear sections that have always characterized the series. This will offer a unique take on the classic Resident Evil formula.
“Unlike in the demo, today I’ve seen environments that are not really tight and linear. Onimusha: Way of the Sword is not an open-world game. However, I found areas where a good chunk of Kyoto is accessible. There will obviously be a main quest, but there will also be options to engage in side quests or other activities” – said PCGamer’s Robert Jones in the video preview.
Although the atmosphere and combat mechanics of Onimusha: Way of the Sword would have been enough to support the game, it is good to know there will be opportunities to branch off from the main story and seek out optional content that enriches the world further. There will also be hidden bosses that allow us to delve deeper into the Issen mechanics. “You will be able to speak to different NPCs, and there will also be hidden bosses. Kyoto has a lot of history and strange tales, and you can go there and take on missions that reveal that side of Kyoto. We want people to experience Kyoto’s charm as well” – said director Satoru Nihei.
As fans of the Onimusha series since the release of the first installment in 2001, we would have been satisfied with even a slight modernization of the classic formula, as hinted at by the Gamescom demo. It seems the development team has done everything in its power to ensure that Onimusha: Way of the Sword is as successful as Resident Evil: Village and Pragmata, continuing the incredible success that the Japanese publisher has enjoyed since the release of Resident Evil VII: Biohazard.
Hopefully, the game, which will be released on September 4 for PlayStation 5, Xbox Series, Nintendo Switch 2, and PC, will perform well enough among newcomers to prevent the series from being put on hiatus for another two decades.
Source: WCCFTech




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