“It might have been better than Phantom Liberty.” The director of Cyberpunk 2 has pointed to a second Cyberpunk 2077 DLC that was once on the table and then scrapped, meaning we will never get to play it. While discussing the cancelled project codenamed “Moon”, he also explained why the studio didn’t want to simply run the same formulas again.
When Cyberpunk 2077 launched in 2020, it looked like one of the industry’s biggest blunders, yet it ultimately turned into one of gaming’s most impressive redemption stories. After the pivotal 2.0 overhaul, CD Projekt’s RPG ended up back on a pedestal, backed by huge reviews and a DLC that arrived alongside the update and fundamentally reshaped the game. But even with Phantom Liberty now widely viewed as one of the decade’s best expansions, it turns out the Polish studio had another add-on in development that could have been just as – if not even more – memorable.
The one who brought this up was Igor Sarzyński. The Polish creative previously worked as cinematic director on Cyberpunk 2077 and as a cinematic artist on The Witcher 3, and he is now leading Cyberpunk 2. Since the next open-world RPG is still a long way off, Sarzyński occasionally drops into social media to talk with fans, and this time he discussed a project codenamed “Moon”.
“Moon” was the codename for one of Cyberpunk 2077’s cancelled expansions. While we don’t know how far that content – along with the other additions he referenced – had progressed, Sarzyński said without hesitation that it might have surpassed Phantom Liberty, even if he prefers not to bet on outcomes that never had the chance to happen. To convey the scale of the idea, he compared it to a TV series where you can’t reliably predict whether the next “season” will be better or worse than the current one: “Will the next season of your favorite series be better or worse than the current one? In other words, who knows, it depends on many things”, he said, making it clear that any verdict is hypothetical.
The Cyberpunk 2 Director Says the Goal Was Not to Repeat Formulas
Asked whether Songbird – a major character and Phantom Liberty’s co-protagonist – would have returned in those cancelled DLCs, possibly even as a romance option, Sarzyński answered evasively but left the door open: “Let’s just say we tried not to go over the same ground twice”, hinting that new relationships and different narrative routes were considered. To close, Sarzyński reiterated that CD Projekt’s philosophy is to innovate from project to project and avoid repeating old formulas, even if that does not mean discarding everything they have done before. For now, what we know is that Cyberpunk 2077 has completed its life cycle and its sequel is in development, albeit still at an early stage.
Source: 3djuegos



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