Even with a developer as consistently trusted as Capcom, it was perfectly reasonable to have doubts about Pragmata. The game had all the ingredients of a potential flop: it was a brand-new IP, its development had been delayed multiple times, and its core mix of action and puzzles looked like exactly the sort of formula that could easily misfire. Instead, the opposite happened. The game earned positive reactions from both critics and players and opened with serious commercial force, selling more than a million copies worldwide in its first two days.
What makes that even more striking is that Pragmata is already Capcom’s third major release of 2026, and it still will not be the last. In the current state of the industry, that alone is unusual enough to feel almost absurd, which is why the company itself has started celebrating the run publicly. On the official Bluesky account of its US division, Capcom essentially reminded everyone that it is not even close to being done with this year yet. In that post, the company highlighted the success of Resident Evil Requiem, Monster Hunter Stories 3, and Pragmata, then made it clear that Onimusha: Way of the Sword is lined up as the next major shot in the chamber.
If this pace holds, Capcom could end up posting one of the strongest years any major video game developer has had in a very long time. That is why the conversation around “Developer of the Year” is already starting to feel less like hype and more like simple pattern recognition. The company could realistically earn that kind of recognition for the third time since 2018. On top of the big releases already mentioned, the Switch 2 versions of Resident Evil 7 and Resident Evil Village have also been received extremely well, adding even more weight to a year that already looked stacked. At this point, it would probably take a spectacular collapse from the new Onimusha to stop Capcom from remaining in that conversation. Nothing is guaranteed, obviously, but based on how the last few months have gone, the real surprise would be if things suddenly went badly wrong.
Onimusha Could Be the Fourth Big Hit, Even With GTA 6 Looming Over Everything
Capcom’s social media message also reaffirmed that Onimusha: Way of the Sword is still scheduled for release this year, which is notable in a market where many publishers and studios are clearly nervous about the gravitational pull of Grand Theft Auto VI. There is still no exact release date, but current expectations suggest that detail could arrive during one of the major summer gaming events. If there is a safe guess to make, it is that Capcom will try to launch the game before November 19, which would put it out ahead of Rockstar’s expected juggernaut. That would make perfect sense both out of respect for what GTA 6 is likely to do to the market and out of basic self-preservation. It also helps that the game was reportedly already in a very advanced state of development a couple of months ago.
Early impressions have been strong as well. At 3DJuegos, for example, the reaction was positive both from those who saw the game during an official presentation and from those who got to play it at the last Gamescom. Their earlier preview argued that, in a time when nostalgia often exists just to drag old franchises back from the dead, Capcom has attempted something much harder: combining tradition and modernity with real control rather than empty branding. The remaining question is whether Onimusha: Way of the Sword will actually deliver on that promise and turn Capcom’s 2026 into the kind of year people keep referencing for a very long time.
Source: 3DJuegos




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