Two More People Leave Their Respective Studio In The Gaming Industry

Ben Irving and Tim Longo are the two people who left their previous workplace behind.

Let’s start with Irving – Ben Irving is one of the many people on an ever-growing list that left BioWare. He was the lead producer of Anthem. „After 8 amazing years at BioWare, I have decided to move on and have accepted an exciting opportunity at another gaming company. Since the first time I played Baldur’s Gate many many years ago, BioWare was the dream place I always wanted to work. I will forever be grateful to all the people who gave me the chance to work on great products with amazing people. I believe Anthem has a bright future [so is that why Electronic Arts’ newest financial earnings call mentions the game only three times? the last time it happened, it was with Mass Effect: Andromeda – the ed.] – there is a great team working on it and I look forward to following its progress (and playing it!) from the sidelines. I have enjoyed interacting with the Anthem community. Through the good times and the tough times. […] I wish nothing but the best for all of you,” Irving wrote in a set of tweets. So after Dragon Age creative director Mark Laidlaw, Dragon Age writer David Gaider, Mass Effect writer Drew Karpyshyn, general manager Aaryn Flynn, and Baldur’s Gate and Dragon age lead designer James Ohlen, another person left BioWare behind.

The other person is Tim Longo, the creative director of Halo Infinite – according to Kotaku, it happened due to a leadership shakeup within the company. „We have recently had two changes to the Halo Infinite development team. Our Executive Producer, Mary Olson will now take charge of the Campaign team on Halo Infinite as the Lead Producer, utilizing her many years of experience at 343 to help craft a great campaign for fans. Additionally, Tim Longo has recently departed our team and we are truly thankful for his many contributions to our games, our studio and the Halo universe. We wish Tim nothing but the best in his future endeavours. The overall creative vision and production of the game remain led by Chris Lee, Studio Head of Halo Infinite,” Microsoft wrote.

Longo joined 343 Industries in 2013 – he was the creative director of Halo 5: Guardians. Before it, he had the same position at LucasArts on the cancelled Star Wars: First Assault FPS, as well as the 2013 Tomb Raider reboot at Crystal Dynamics. Now, his Twitter post reads that he wants to work on an activist game called F#@!ING DO SOMETHING, which is based on a gag made by Seth Meyers, a talk show host when he talked about the mass shootings in the US. So gun control is the subject.

Good luck to both of them.

Source: WCCFTech, PCGamer

 

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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