If you grew up with Mafia: City of Lost Heaven, you can expect similar challenges here.
The original Mafia wasn’t easy (until you learned that you must use small bursts with the machine gun to be effective…), and the remake will provide a similar experience, but it won’t be obligatory. This is why the Classic difficulty level is there, but it won’t be as hard as eighteen years ago… however, Hangar 13 says that we will suffer.
„Classic Difficulty is more demanding anytime you’re behind the wheel of a car or riding one of the newly added motorcycles. The driving assists available on other difficulty settings are weaker or disabled completely in some cases, and while GPS navigation will still be available on the minimap, you won’t see any in-world navigation signs popping up on street corners and such to show you the way. Missed your turn and contemplating a dangerous manoeuvre to get back on track towards your destination? Be warned that Classic Difficulty cops are far less forgiving of such infractions than their counterparts on other difficulty settings.
When playing on Medium difficulty, the police will generally ignore crimes where no one gets hurt. If you run a red light or hit a stationary vehicle, they’ll turn a blind eye, but aim a gun at a pedestrian and they’ll want to have a word. On Classic, however, no offence is too small. Drive even a little over the speed limit and you’ll need to pull over and pay a fine to stop the situation from escalating. Neglect to pull over and you’ll find that Lost Heaven PD officers are unrelenting in their pursuit and will resort to setting up roadblocks just as they did in the original game. Encountering a roadblock while fleeing from the police doesn’t necessarily mean that you have to stop, of course, but you should know that on Classic Difficulty your vehicles aren’t as durable as on other difficulty settings.
When you’re on foot, hopefully not as a result of your vehicle sustaining too much damage, Classic Difficulty enemies are ready to punish your every misstep. Compared to their counterparts on other difficulty settings, they’re more aggressive, deal more damage, and are better at avoiding your attacks. Oh, and they won’t show up on your minimap, so while looking for opportunities to emerge from cover and shoot you also need to keep an eye out for anyone trying to flank your position. Pay close attention to your ammo too, because on Classic Difficulty—just as in the original game—reloading your gun means you forfeit any bullets left in the clip.
The melee combat system that incorporates takedowns, as well as weapons like bats and knives, affords you some new options to deal with enemies in certain situations. But any damage you sustain in a fight will be harder to recover from because, on Classic Difficulty, first aid kits restore less health, and your health will only regenerate automatically up to 20%,” the game’s webpage says. So… there’s going to be health regeneration, even in Classic difficulty. We don’t remember that happening in the original game.
Mafia: Definitive Edition will launch on September 25 on PlayStation 4, Xbox One, and PC (Steam).
Source: WCCFTech
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