Psychonauts 2: „$chafer” talks about the story

Tim Schafer seems to crowdfund every second game he does recently, last time we played Broken Age. That was obviously crowdfunded, and the next in the line is Psychonauts 2. It got the required 3.3 million dollars and totaled at 3.82 million on Fig. However, Double Fine isn’t going to rush the game out the door, as it is planned to release in 2018. Still, Schafer’s comments make it look like the story is already complete, making this part of brainstorming skippable to an extent.

To quote him, „In Psychonauts 2, Raz will finally get to go to Psychonauts headquarters–his lifelong dream. There he can see Sasha and Milla in their natural environment: international espionage. But he finds several things strange about the organization. While Truman Zanotto was missing, several changes to the direction of the organization were made by his second in command. Funding was cut from traditional psychic research and peacekeeping and redirected to unorthodox, fringe endeavors, including the discredited practice of necromancy. Raz soon uncovers sinister things at work in the shadows of Psychonauts headquarters, including double agents and evils of the past. Raz’s family history plays a pivotal part in the story, and Raz must confront the roots of the curse placed on his family once and for all.”

We still have two questions to ask: first, despite the game becoming one of the top ten most funded game of all time, how much of a disappointment can the result be in 2018? Also, if the story looks quite detailed going by Tim Schafer‘s quote, why did we have to wait a decade to get Double Fine work on the sequel…?

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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