Since last year’s announcement at E3, let’s take a look at Fallout 4 VR.
Bethesda surprised many by suddenly revealing that Fallout 4 is going to enter the world of virtual reality. However, we haven’t heard much, if any, of the project since then. Todd Howard broke the silence at Glixel.
„Fallout is going great. There’s a lot of work to be done, but it’s super exciting. We are doing the whole game. You can play it start to finish right now, and the whole thing works regarding interface and everything,” he said. He also mentioned that developing the game in VR gives a challenge to the devs, as locomotion in VR games is a tough nut to crack even for Bethesda.
„The Pip-Boy is on your wrist, and we’ve been able to present so that it works the way you expect. You look, and there it is. The fact that the gunplay is a bit slower than in a lot of games has certainly helped us, but we have V.A.T.S. so that you can pause or slow down the world. I assure you, V.A.T.S. in VR is awesome. We love it. Locomotion is the hard part, I will admit. Given the size of the world and the amount that you’re moving in Fallout 4 that part is tricky because you’re doing it a lot. Right now we’re doing the teleport warp thing, and that’s fine, but we’re experimenting with a few others,” he added.
Fallout 4 VR will arrive at an unannounced date. This game is one of the big seven that Howard has confirmed. The second one is also known: it is going to be Skyrim on the Nintendo Switch. The third and fourth games are promised to be „bigger and different than anything they have done.” The new Elder Scrolls is also far yet… we can’t wait to see what E3 has for us!