Bethesda: “We Had No Other Choice!”

The publisher isn’t in a good situation at the moment.

Previously, we wrote about how Bethesda made No Matter Studios, consisting of three men, to rename their game, which is now called Praey For The Gods. Pete Hines, one of the vice presidents of Bethesda, responded to a few people on Twitter. For example, he said „We didn’t have much of a choice. If we don’t oppose the mark, we risk losing our Prey trademark. We don’t have a choice,” as well as „It’s how trademark law works. You protect your mark or lose it.” (The two game’s name isn’t even fully same, so it sounds somewhat stupid.)

Hines also revealed that No Matter Studios „didn’t listen to anything we said before now, including their trademark lawyer(s) that filed for the trademark,” and that Bethesda contacted them two years ago, even before their Kickstarter, in November 2015. He also revealed that even they had to rename a few games and their DLCs.

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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