Brendan Greene talked about the „copycat” games.
PlayerUnknown’s Battlegrounds is successful. (This is why it launched on Xbox One, although the quality is questionable.) Therefore, it’s not surprising to see many games try to copy it, and Brendan Greene, also known as PlayerUnknown, expressed his opinion to BBC’s Radio 1. (Source: Gamesindustry)
„I want other developers to put their own spin on the genre… not just lift things from our game. For that to happen, you need new and interesting spins on the game mode. If it’s just copycats down the line, then the genre doesn’t grow, and people get bored.
There’s no intellectual property protection in games. In movies and music, there is IP protection, and you can look after your work. In gaming that doesn’t exist yet, and it’s something that should be looked into. Some amazing games pass under the radar. Then someone else takes the idea, has a marketing budget, and suddenly has a popular game because they ripped off someone else’s idea. I think it’s something the industry needs to look into. You’re protecting the work of artists. Games are art for a large part, and so I think it’s important they’re protected.”
One ripoff example could be this Chinese, Terminator 2-inspired PlayerUnknown’s Battlegrounds mobile clone, which surfaced on Reddit.
Source: GamesIndustry, Reddit, PC Gamer
Leave a Reply