PlayStation Scandal: How Sony Ignored the Creators Behind Until Dawn

“There’s no honor,” said a former Sony narrative director, who has come forward to accuse the company of failing to credit the creators of the original Until Dawn. Kim MacAskill, who once led PlayStation’s narrative division, claims the company retained rights to her work without ever acknowledging her authorship.

 

Every video game begins as a spark in someone’s mind. Honoring the creators behind those ideas should be fundamental. Credits are not just a parade of names; they represent years of dedication, creativity, and passion from developers and artists. In both film and gaming, recognizing authorship matters — yet mounting complaints suggest that PlayStation often falls short in this regard.

Kim MacAskill, who previously served as narrative director at Sony and PlayStation, recently broke her silence in a candid LinkedIn post. She accused the company of fostering a “culture of invisibility” that sidelines its creators. MacAskill explained that she developed key intellectual property for Sony, but her contributions were never formally acknowledged, unlike Neil Druckmann, the celebrated creator of The Last of Us.

 

The Outrage of a Former Sony Narrative Director

 

“As a former narrative director at Sony and PlayStation, I was explicitly told that the IP I personally created would NEVER be credited to me because it was salaried — no royalties, no control, no ownership, no recognition.” MacAskill recounted.

“I had just moved on from Until Dawn, where directors and writers of the film adaptation were properly credited. Yet, the game developers who poured their souls into creating such an ICONIC title were ignored, merely referenced as ‘based on the Sony game’. These people spent years crafting something incredible, and the world DESERVES to know their names. No credits. No thanks. No honor. At least film and television industries value credits. Why doesn’t PlayStation?” she concluded.

Source: 3djuegos

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