Sony Interactive Entertainment, 20th Century Fox, and IllFonic (Nexuiz, Friday the 13th: The Game) announced on the PlayStation Blog that the alien hunter seen in the Arnold Schwarzenegger movie is getting a brand new game!
We’re talking about an online, asymmetric multiplayer shooter, where the goal will be to defeat the Predator. We somewhat feel like we have seen this in Evolve or Friday the 13th: The Game before. „[…] Once we decided on Predator, it was clear this needed to be a shooter that had to look and feel authentic. Our team’s passion for Predator helped us launch the partnership with Sony Interactive Entertainment and Fox. Not only do these powerhouses believe in our vision, which has made this a dream project, they understand what we want to create. They have given us so much to work with and are empowering us to create something new for fans while expanding the lore of the Predator. Having that quality bar raised by our partners has been a great driver for creating an amazing game.
So how does Predator: Hunting Grounds play? We’re still pretty early in development—the game is due out next year—but I can give you some initial details about this competitive online multiplayer experience. For starters, we’re big fans of asymmetrical multiplayer experiences, and we’re building off our past successes in a whole new way with Predator: Hunting Grounds. One group of players will control members of an elite Fireteam who packs state-of-the-art conventional firepower, from shotguns, and SMGs to sniper rifles and more. Meanwhile, one player will control the Predator: a stealthy, acrobatic killing machine bristling with exotic alien technology such as the infamous Plasmacaster. As the Fireteam attempt to carry out paramilitary missions—annihilating bad guys and recovering important items—the Predator will be closing in, using its advanced vision mode to track and ambush its prey.
Creating an immersive world for the Predator universe has been so rewarding for our team. We’re massive fans of this IP, and it’s made us closely examine every aspect of the game to be certain we are staying true to the world. Fox has been an incredible part of this process. Our motto at IllFonic is “gameplay over everything” and we believe that will be evident the moment players enter the hunting grounds. There will be surprises in store for everyone when the game launches next year. […]” Charles Brungardt, the CEO of IllFonic, wrote on the PlayStation Blog – this game was a pleasant surprise during the State of Play stream.
So, after Friday the 13th (which was co-developed with Gun Media), IllFonic takes another license to turn it into a game. It might be a pleasant surprise in 2020 on PlayStation 4, near the end of the console generation. Let’s hope it will have an offline campaign mode, too…