The developers won’t ignore the soundtrack in the Command & Conquer remaster either.
„I wanted to start this post by saying I’ve seen all the comments with the desire to see in-game footage and thought it would be helpful to provide some context on the timing here. Essentially, we want to make sure we have all the supporting assets in place (like an updated C&C website) before revealing the in-game content. This will allow us to utilize some more flexible media components for the reveal, and ultimately help our awareness so we can get more gamers excited about C&C and the Remaster (which is beneficial for all of us). And while I cannot provide an exact date, getting all this in place is one of my top priorities and I’m crossing my fingers it can happen soon. But overall, our gameplay implementation is right on schedule, with Petroglyph currently focusing on getting the Nod campaign all stitched together.
In the meantime, we wanted to share some special content with you for this post. If you remember, earlier this year we asked the community to provide input on our approach for the soundtrack, including what versions of the tracks you wanted to see in the Remaster. All of us on the team listened intently, and we heard a consensus for having the most variety possible. So with that request in hand, we pushed hard to include all the versions of the tracks. This means the classic low fidelity versions (without voices), the original soundtrack versions now remastered (with voices), and then, of course, the Remastered versions of all classic tracks. This will also include many of the rare/unreleased tracks, several of which have never been heard before in higher fidelity,” Jim Vassella, the producer of Command & Conquer Remastered, wrote on Reddit. (He tends to share more info on Reddit!)
Frank Klepacki, the original composer, has even recreated some lost songs. And we’ll get to choose what melodies we want to hear in the background, as there will be a Jukebox mode in Command & Conquer Remastered, which is in development for PC.
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