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Nvidia Kicks Off A Ray Tracing Remastering Program!

Nvidia plans to give multiple older games an update by adding the trendy (but not widespread) technology of real-time ray tracing into them.

DSOGaming discovered that Nvidia is looking for an experienced producer for their Nvidia Studios to lead an RTX Remaster project. We’ll translate one part of the job listing: „We’re cherry-picking some of the greatest titles from the past decades and bringing them into the ray-tracing age, giving them state-of-the-art visuals while keeping the gameplay that made them great.” That doesn’t sound too bad. It seems that the RTX project for Quake II was a test, and its success made one of the major GPU manufacturers (the other being AMD that now concentrates on CPU and GPU for the next-gen consoles) to get more into this aspect of gaming.

„NVIDIA is kicking off an exciting new game remastering program. We’re cherry-picking some of the greatest titles from the past decades and bringing them into the ray-tracing age, giving them state-of-the-art visuals while keeping the gameplay that made them great. The NVIDIA Lightspeed Studios team is picking up the challenge starting with a title that you know and love but we can’t talk about here! We’re building a team of talented, dedicated game developers who are ready to get going quickly,” the complete listing says.

Nvidia Lightspeed Studios was founded in 2015 to give classic PC games remasters and remakes on Android devices. However, it seems that the studio is growing to focus on ray tracing technology as well, not just the Android platforms. We have yet to see what game will get the RTX treatment, though? At the moment, only the Nvidia GeForce RTX GPUs have ray tracing (with the PlayStation 5 and the Xbox Project Scarlett following late 2020).

Source: WCCFTech

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