„Console Launch Line-Ups Won’t Impact Console Sales!”

This thought wasn’t made up by us – this is what Phil Spencer, the number one person of Xbox, thinks…

Microsoft previously lost one of its launch titles when 343 Industries decided to delay Halo Infinite to 2021, and Bloober Team’s possibly timed third-party exclusive, The Medium, also slid out to the next year. Still, Spencer is full of confidence, going by the interview we can read on Shacknews.

„I know there’ll be the press that will want to write, “Xbox [Series] launch lineup versus PlayStation 5 launch lineup.” But if they’re both sold out completely, I’m not sure the launch lineup had much impact on anything other than maybe some review score. It’s not going to dictate what, how many consoles we sell. The number one thing that’s going to dictate how many consoles we sell is not the competition and it’s not a Halo or a launch lineup. It’s going to be how many units we can build.

We see that. Our pre-orders sold within hours, and that’s true of the competition as well. There is a high demand for gaming consoles right now, and we’re both going to build as many as we can. So I think the possibility of Halo Infinite launching beside Xbox was more of a brand and heartfelt moment for us than it was critical to the launch. You could argue that holiday 2021 from a lineup is probably more important because from a competitive standpoint, both consoles—knock on wood—will have a supply so there will be a demand constraint rather than a supply constraint in the next year,” Spencer said.

And who knows what Xbox Game Studios could put together by the end of 2021? Especially how they now have Zenimax (including Bethesda and all its studios); that’s why we suspect Starfield, Todd Howard’s (Bethesda Game Studios) next game, to be out in a year, as a timed exclusive on Xbox Series

Source: WCCFTech

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