Mass Effect: Legendary Edition: System Requirements And Another Missing Portion [VIDEO]

No, we are not talking about multiplayer (we mentioned yesterday that Mass Effect 3 is skipping it altogether), but another DLC.

Mass Effect: Legendary Edition‘s Steam page reveals what the Unreal Engine 3-using re-releases will require:

Minimum system requirements:

  • A 64-bit processor and operating system is required
  • Operating system: Windows 10 x64
  • Processor: Intel Core i5-3570 or AMD FX-8350, or better
  • Memory: 8 GB RAM
  • GPU: Nvidia GeForce GTX 760, AMD Radeon 7970 or AMD R9 280X, or better
  • VRAM: 2 GB
  • DirectX: DX11
  • Storage: 120 GB available space

…and Internet connection, as it’s almost guaranteed to use Denuvo. Having the Origin client installed is necessary for the activation, not to mention having an EA account on top of it all.

Recommended system requirements:

  • A 64-bit processor and operating system is required
  • Operating system: Windows 10 x64
  • Processor: Intel Core i7-7700 or AMD Ryzen 7 3700X, or better
  • Memory: 16 GB RAM
  • GPU: Nvidia GeForce GTX 1070 / RTX 200 [sic!] [we suspect they meant to write 2070 here, but this is an actual typo on Steam] or AMD Radeon Vega 56, or better
  • VRAM: 4 GB
  • DirectX: DX11
  • Storage: 120 GB available space


And yet, a DLC, called Pinnacle Station, will be missing from the re-release of the trilogy. Mac Walters, the director of Mass Effect: Legendary Edition, told Game Informer that this DLC was developed by Demiurge, not BioWare. It added a training facility full of holographic combat scenarios to the first Mass Effect. The reason why the PlayStation 3 version of the game skipped it was because of the loss of the source code. The team did find a backup of the code, only to find it to be corrupted and thus unusable.

„It would take us another full six months just to do this with most of the team we’ve got. I wish we could do it. Honestly, just because this is meant to be everything that the team ever created, brought together again—all the singleplayer content. And so, leaving it all on the cutting-room floor, it was heartbreaking,” Walters said. (The team’s not alone: in 2019, Blizzard’s Diablo II was confirmed to lose not only the source code but most of the assets, too. Vicarious Visions, having recently shifted to Blizzard, is rumoured to develop a Diablo II remake…)

Mass Effect: Legendary Edition has a 150-dollar collector’s edition for North America only, called the Legendary Cache. It has a full-sized light-up N7 helmet (see the video below), canvas art prints, morality spinners and an N7 acceptance letter. Notice anything missing? How about the game itself? There is no disc in the steelbook… and you don’t get a download code either.

„The game itself isn’t part of the Mass Effect Legendary Cache. But if you have it, you can display it in this premium metal game case. And even if you don’t, the art on the case still makes it well worth showing off,” we read on the store. That’s a dumb way to make people forced to buy the game separately, even though the package should contain it for their money.

Mass Effect: Legendary Edition launches on May 14 on PlayStation 4, Xbox One, and PC.

Source: VG247, PCGamer, PCGamer

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