UploadVR provided some juicy rumours about the PlayStation VR 2, which has been officially announced by Sony.
According to the site, the next-generation PlayStation VR headset could include a 4K resolution panel, which would offer a total resolution of 4000 x 2040 (which is 2000 x 2040 for each eye). That’s slightly lower than what the HP Reverb G2, a recently launched VR headset can pull off (2160 x 2160 per eye, a total of 4320 x 2160). However, it’s above a reasonably popular VR device, the Oculus Quest 2, as Facebook’s headset’s resolution is 1832 x 1920 per eye (3864 x 1920 total).
UploadVR added that the headset might have inside-out tracking. In other words, you will not need any tracking device, such as a PlayStation Camera, as the headset itself would do it (the cameras are put inside the headset). There’s also word of a lens separation dial (which would be excellent for anyone outside of the average interpupillary distance range), as well as a vibration motor for haptic feedback, and the most exciting one of them all: gaze tracking for foveated rendering.
This technology is similar to what VRS (variable-rate shading) can do, where the developers can selectively reduce the shading rate in specific areas to have good performance. Foveated rendering could allow the developers for the PlayStation VR 2 to not run into performance issues that easily, as they can pretty much downsize the image quality outside our gaze. Finally, the PlayStation VR 2 is going to connect to the PlayStation 5 via USB Type-C (so it wouldn’t be wireless a la the Oculus Quest 2).
The PlayStation VR 2 is supposedly launching in 2022. None of the aforementioned details is official at the moment.
Source: WCCFTech
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