Although Rockstar isn’t at Resident Evil 4’s level with Grand Theft Auto V’s and Grand Theft Auto Online’s re-releases, they shouldn’t go too far with it…
Rockstar Games provided new details about how 2013’s Grand Theft Auto V and its Grand Theft Online will improve on the PlayStation 5 and Xbox Series, with the digital version’s launch just a couple of days away. However, the physical edition won’t be available before April. Here are the technical improvements: „These new versions of Grand Theft Auto V and Grand Theft Auto Online introduce high-end PC visuals to the console experience with new graphics modes featuring up to 4K resolution, a frame rate of up to 60 frames per second, improved texture quality, HDR options, and ray tracing—as well as utilizing the technical advancements of the latest console hardware for faster loading times, immersive 3D audio, support for platform-specific features, and more.
[…] Choose from one of three detailed new graphics settings to tailor your gameplay experience for what matters most to you. Fidelity Mode is tuned for the highest visual quality and targets 30 frames per second. In this mode, the PlayStation 5 and Xbox Series X support native 4K resolution with ray tracing enabled, while the Xbox Series S supports upscaled 4K resolution. Performance Mode is tuned for the most responsive gameplay experience and targets 60 frames per second. In this mode, the PlayStation 5 and Xbox Series X support upscaled 4K resolution, while the Xbox Series S supports a resolution of 1080p. In addition, the PlayStation 5 and Xbox Series X have Performance RT mode, a hybrid of the Fidelity and Performance modes supporting upscaled 4K resolution with ray tracing enabled and targeting 60 frames per second.
These new versions also offer across-the-board improvements, including faster loading times, increased population and traffic variety, increased vegetation density, improved lighting quality across shadows, water reflections, and other elements. Plus improved anti-aliasing, motion-blur, highly detailed new explosions, fire, and much more. There are also new levels of responsiveness with Haptic Feedback and dynamic resistance via the Adaptive Triggers on PlayStation 5’s DualSense wireless controller, adding new sensations to weather effects, directional damage, rough road surfaces, explosions and much more. Platform-specific features also include immersive audio using Tempest 3D positional audio on PlayStation 5 and Spatial Sound on Xbox Series X|S.”
Grand Theft Auto Online is also getting some updates: „[…] This new generation of Grand Theft Auto Online includes a range of new vehicles and a new addition to the Los Santos Car Meet: Hao’s Special Works, which encompasses best-in-class vehicle upgrades, a new class of Races using specially modified vehicles, and a weekly rotation of Hao’s Special Works Time Trials, along with a Premium Test Ride, where you can get behind the wheel of these newly modified vehicles for free.
In addition to access is included as part of Grand Theft Auto V, Grand Theft Auto Online will also now be available for the first time as a standalone title for PlayStation 5 and Xbox Series X|S. Plus, for the first three months from launch, Grand Theft Auto Online will be available to download and keep for free for PlayStation 5 players—making it easier than ever before for new players to experience everything Grand Theft Auto Online has to offer.
And new players might need more than just a pistol in their belt strap to survive Los Santos, so we’re introducing a new Career Builder feature designed expressly for new players—or anyone who wants to reset their character and get a fresh start—to get an introductory leg up in the criminal world of Southern San Andreas. With this system, you get a GTA$4,000,000 windfall to select essentials, including Business Properties, Vehicles, and Weapons. Furthermore, Grand Theft Auto Online for PlayStation 5 and Xbox Series X|S has an assortment of new quality of life improvements, including a newly designed introduction and tutorial for new players, a new front-end Main Menu that allows you to jump directly into Freemode, Heists, Races, Adversary Modes, the latest featured weekly event content, and more.”
The story mode and the GTA Online transfers can be done as well, but only once: „PlayStation 4 and Xbox One players will be able to transfer both their Grand Theft Auto V Story Mode progress and their current Grand Theft Auto Online characters and progression to PlayStation 5 and Xbox Series X|S, or across console platforms, with a one-time migration for each. Starting today, players can begin transferring their Story Mode progress by uploading a save to the Rockstar Games Social Club. To start this process, enter Grand Theft Auto V on your current console account and go to the Game tab of the Pause Menu. From there, select the Upload Save Game option. Please note you can only store one game save per platform at a time, and saves will remain available to download for 90 days.
Players with a Rockstar Games Social Club account will also be able to migrate their Grand Theft Auto Online character progress to PlayStation 5 or Xbox Series X|S on March 15 upon loading up the game on either of these new consoles. This migration includes any Characters, GTA$, Progression, Stats, Vehicles, Properties, Weapons, Clothing, and Player-Created Jobs. (Players will only be able to transfer their purchased GTA$ when migrating from PlayStation 4 to PlayStation 5, or from Xbox One to Xbox Series X|S.)”
Grand Theft Auto V and Grand Theft Auto Online will launch on March 15 on PlayStation 5 and Xbox Series. The physical edition will launch next month, with further details yet to be revealed.