The company, better known by its maiden name (all we have to say is City Interactive…), still boldly claims that a sequel to Lords of the Fallen is in the works.
Lords of the Fallen was a Souls clone published by CI Games, and the game’s developers later refined the formula (and did it quite well) with the two The Surge games. The cross-gen Lords of the Fallen (which was thus on the PlayStation 3/Xbox 360 duo in addition to the PlayStation 4/Xbox One pair) was released in 2014 and was not a huge success, and development on the sequel has been in a hellish state for years, to say the least, with plans constantly changing… and yes, Lords of the Fallen 2 is still nowhere to be found.
CI Games said in its latest Consolidated Management Report, “Lords of the Fallen: The sequel to this franchise has been developed by our internal studio Hexworks since 2019. Our studio of 60+ internal development team members has worked closely with other third-party developers across various disciplines to develop the game […] We plan to start the global marketing campaign for the game during the third Quarter of 2022. Lords of the Fallen 2 is planned to be released in 2023 as a full-price game for the new generation of consoles and PC.” They have seemingly given up on PlayStation 4 and Xbox One, which is understandable given that both consoles will be nine years old this year.
It’s also been pointed out that Lords of the Fallen 2 will be the biggest CI Games project to date, looking to capitalise on the spreading popularity of the Souls clone genre. Unreal Engine 5 was also mentioned. The engine, made available by Epic Games this week, will be used by the Polish team for all of their key IPs, so it’s almost certain to be used for Lords of the Fallen 2.
Unreal Engine 5 will also be used in the next instalment of The Witcher alongside the new Tomb Raider so that Epic Games could be in many places.