As the creators put it, Gotham Knights will feature “the biggest version of Gotham that has ever appeared in a video game.”
At least that’s according to Fleur Marty, executive producer of Gotham Knights, who spoke to Game Informer in an interview earlier this week. When asked how big the game’s map actually is, Marty replied that “for sure it’s the biggest version of Gotham that has been represented in video games,” which is no small feat considering the massive scale of Batman: Arkham City.
“The most important thing for us is its density and verticality. It has a lot of layers. The Batcycle is the long-range mode of transportation,” Marty continued.
“I tend to spend a lot of my Zoom calls on the Batcyle driving around Gotham,” added Geoff Ellenor, Game Director of Gotham Knights. “It is one of the fastest and most chill ways to move around the city. It feels like a big place.”
We’ve seen several segments of gameplay from Gotham Knights in recent months as the new game prepares for release on October 25 this year. There was a showcase of Nightwing and Red Hood’s fighting skills, which mainly showcases how each hero differs in their fighting styles and how they take down Gotham City’s gangsters.
When Gotham Knights is finally released, it will, unfortunately, lack cross-play functionality and the option for local co-operative play. While WB Montreal’s new venture may be released on PC, PS5 and Xbox Series X/S, players will be cut off from each other on each platform.
Source: Game Informer