Take-Two and Rockstar are reportedly putting all their eggs in Grand Theft Auto VI’s basket, and their older games are suffering as a result.
Tez2 was the one who posted on GTA Forums that there were previously plans for a native PlayStation 5 and Xbox Series version of Red Dead Redemption 2, and he had heard about it for a long time. However, it’s also gone. He wrote, “I had heard about those long ago, as well as their plan to develop an Enhanced Rockstar Editor. All cancelled/halted by now.”
It’s not a coincidence that we wrote ALSO, as Tez2 also reported earlier that the remaster of Grand Theft Auto IV and the first Red Dead Redemption had been cancelled, as Grand Theft Auto: The Trilogy – The Definitive Edition (the package containing the three PS2 GTAs, III, Vice City and San Andreas) was not well-received (no wonder, it’s more of a degenerative edition than a definitive one). No surprise: the original trio runs easily on PC, and the mods allow you to get some excellent gameplay; the release of the console editions was perhaps the only positive.
Significant updates to Red Dead Online have also essentially stopped so that Rockstar can focus on developing Grand Theft Auto VI. Still, owners of Red Dead Redemption 2, released in 2018, could have expected the company to offer them an update anyway because you could still manage to run at 60 FPS (without ray tracing, it could be even more!) in 4K resolution on a PlayStation 5 and an Xbox Series X. On the new consoles, they’re holding back on performance, which could be a lot better if Rockstar cared just a little bit!
We wonder: what else Rockstar could have deleted? We’re not talking about Agent (who remembers it?), but we could stop here and ask: did Bully 2 suffer the same fate?